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Coven Soraka Stylized 3D Model - Work in Progress

Stylized model of Soraka from League of Legends based on Camille Peyrebere's fan skin concept. The project took four weeks to complete, working with Zbrush to create the high res model, which I later took into Maya to retopologize and rig. The textures were done using Substance 3D Painter with the body and armor being 4K, the hair being 2K, and the feathers and eyes 500x500. Lighting was captured in real-time using Sketchfab. This was my first time attempting to rig one of my characters using Maya and it was the most challenging part of the process. While the rig is not as effective, it was sufficient to get a good pose for my render. I am interested in sculpting her staff and showcasing it with the character in the future.
Reference:
https://www.artstation.com/artwork/g8emRK

Final Render Shot

Final Render Shot

Texture Map breakdown

Texture Map breakdown